Thomas

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Thomas Abraham

Game Developer

Crafting immersive gaming experiences through code, creativity, and passion

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About Me

My Story

With over 8 years of game development experience, I've worked on titles across multiple platforms including PC, console, and mobile. My passion for creating interactive experiences started when I was 12, modding my favorite games.

Today, I specialize in gameplay programming, AI systems, and procedural generation. I'm constantly exploring new technologies to push the boundaries of what games can do.

Skills

  • • Game Engines: Unity, Unreal Engine, Godot
  • • Languages: C#, C++, JavaScript, Python
  • • 3D Modeling: Blender, Maya
  • • Game Design, Level Design, AI Programming
  • • Procedural Generation, Physics Systems
  • • Multiplayer Networking, Game Optimization
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Our Services

  • Game Development

    Crafting immersive games with cutting-edge technology for all platforms.

  • AI Programming

    Building intelligent NPC behaviors and dynamic game systems.

  • Level Design

    Creating engaging and balanced game environments for players.

  • Multiplayer System

    Developing seamless online experiences for global players.

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My Projects

  • Project 1

    Cosmic Raiders

    A multiplayer space shooter with procedurally generated levels and dynamic enemy AI.

    Unity C# Multiplayer
  • Project 2

    Football Duck

    A retro-style football with dynamic lighting and physics-based combat.

    Godot GDScript Procedural
  • Project 2

    Pixel Dungeon

    A retro-style roguelike dungeon crawler with dynamic lighting and physics-based combat.

    Godot GDScript Procedural
  • Project 3

    Mech Warriors

    A 3D action game featuring customizable mechs and advanced AI opponents.

    Unreal C++ 3D
  • Project 1

    Double Dragon

    A multiplayer Fighter with procedurally generated levels and dynamic enemy AI.

    Unity C# Multiplayer
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Reviews

  • Client 1

    "Thomas delivered an outstanding game with incredible attention to detail. His AI systems made our project stand out!"

    Jane Doe

    CEO, GameStudio

  • Client 2

    "Working with Thomas was a breeze. His expertise in multiplayer systems brought our vision to life."

    John Smith

    Lead Developer, IndieDev

  • Client 3

    "Thomas's level design skills transformed our game into an unforgettable experience."

    Sarah Lee

    Creative Director, PixelWorks

Trusted By

Brand 1 Brand 2 Brand 3 Brand 4
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Contact Me

Get In Touch

Interested in working together or have questions about my projects? Feel free to reach out! I'm always open to discussing new opportunities.

johndoe@example.com
+1 (555) 123-4567
San Francisco, CA

Send Message