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Thomas Abraham
Game Developer
Crafting immersive gaming experiences through code, creativity, and passion
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About Me
My Story
With over 8 years of game development experience, I've worked on titles across multiple platforms including PC, console, and mobile. My passion for creating interactive experiences started when I was 12, modding my favorite games.
Today, I specialize in gameplay programming, AI systems, and procedural generation. I'm constantly exploring new technologies to push the boundaries of what games can do.
Skills
- • Game Engines: Unity, Unreal Engine, Godot
- • Languages: C#, C++, JavaScript, Python
- • 3D Modeling: Blender, Maya
- • Game Design, Level Design, AI Programming
- • Procedural Generation, Physics Systems
- • Multiplayer Networking, Game Optimization


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Our Services


My Projects
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