mountain1
flower

My Blogs

Multiplayer Space Shooter

Building a Multiplayer Space Shooter

2025-03-15

Lessons learned from developing Cosmic Raiders, including networking challenges and procedural generation techniques.

GameDevUnityNetworking
Retro Game Aesthetics

Retro Aesthetics in Modern Games

2025-02-28

Exploring how to combine pixel art with modern lighting and physics in Football Duck.

GodotPixelArtGameDesign
Procedural Dungeons

Procedural Dungeons in Pixel Dungeon

2025-01-20

A deep dive into the procedural generation algorithms used for dungeon layouts and enemy placement.

GodotProceduralRoguelike
Mech Customization

Customizing Mechs in Unreal Engine

2024-12-10

How we built a modular mech customization system for Mech Warriors using Unreal Engine.

UnrealC++3D
Multiplayer Scaling

Scaling Multiplayer in Double Dragon

2024-11-05

Optimizing server architecture for large-scale multiplayer battles in Double Dragon.

UnityNetworkingMultiplayer
Fun Characters

Creating Fun Characters in Games

2024-10-15

Designing humorous and engaging characters for Fun Fun Fun, with tips for animation and personality.

UnityAnimationGameDesign